← Back to blog
ChoostApril 19, 2026by Choost Games
Topic:Metroidvanias

The Best DS Games That Still Hold Up in 2026

The best Nintendo DS games worth playing today — the classics, the hidden gems, and the weird experiments that defined one of gaming's best handheld libraries.

The Nintendo DS sold over 154 million units and its library reflects that scale. For about eight years, every developer in Japan and half the developers in the West were shipping games for this little dual-screen handheld, and the result is one of the deepest game libraries ever created for a single platform. The DS wasn't just successful — it was a creative playground where weird experiments actually got funded because the install base was enormous.

Here's what's worth revisiting (or playing for the first time) in 2026, and where to find these games now that the eShop is closed.

The RPGs

The World Ends with You is the DS game that could only have existed on the DS. The combat uses both screens simultaneously — you control the protagonist on the bottom with stylus inputs while managing a partner on the top screen with the D-pad. It's one of the most mechanically inventive JRPGs ever made, and the Shibuya setting with its fashion-tribe system gives it a distinct identity that no other JRPG has matched.

Chrono Trigger got its best port on DS. The original SNES classic received touch-screen menu improvements, additional dungeons, and a new ending. If you've never played Chrono Trigger, the DS version is still the definitive way to experience one of the best JRPGs ever made.

Pokémon HeartGold and SoulSilver are widely considered the best mainline Pokémon games. Remakes of Gold and Silver with the Pokéwalker accessory, updated sprites, and full Johto-plus-Kanto adventure — it's the pinnacle of old-school Pokémon before the series shifted directions on 3DS and Switch.

Dragon Quest IX was the game that proved JRPGs could do handheld multiplayer right. The job system is deep, the tagmode feature for passing adventurer data between DS units was revolutionary for its time, and the streetpass-era community aspect gave the game incredible longevity.

Radiant Historia is one of the most respected JRPGs that almost nobody played. Time manipulation mechanics where you can travel between two parallel timelines to change outcomes, combined with tactical grid-based combat and a genuinely moving story about war and sacrifice.

The Strategy Games

Advance Wars: Days of Ruin is the darkest entry in the series, ditching the cheerful tone for a post-apocalyptic story. The tactical gameplay remained the series' best — every unit type matters, every terrain feature factors in, every turn creates meaningful decisions.

Fire Emblem: Shadow Dragon brought the first Fire Emblem game to the West for the first time. The tactical permadeath system that would later define the series in its Awakening-era renaissance started here, and playing it on DS with touchscreen controls made the grid management significantly more accessible.

Civilization Revolution somehow fit a full Civ game onto a DS cartridge. The scope is scaled back but the core 4X loop — explore, expand, exploit, exterminate — is intact, and a full game fits in a lunch break.

The Puzzle Games

Professor Layton and the Curious Village and its sequels made puzzle-solving feel novelistic. The animated cutscenes, the character writing, the Victorian-esque British setting — Level-5 built a franchise that turned logic puzzles into narrative adventures. The series hit nearly a dozen entries on DS and 3DS, and almost all of them are worth playing.

Picross DS is the best entry point for nonogram puzzles if you've never tried them. The bite-sized structure is perfect for handheld play, and the difficulty scales smoothly from tutorial to "I have been staring at this puzzle for 45 minutes."

Meteos is a falling-block puzzle game where Q? Entertainment (the Lumines studio) made combo mechanics feel deeply satisfying. It's more action-y than Tetris, more strategic than Puyo Puyo, and perfect in bursts.

The Action/Adventure Games

Castlevania: Dawn of Sorrow and Portrait of Ruin and Order of Ecclesia are three metroidvanias that represent the series at its peak. Dawn of Sorrow has the best soul-collection mechanic. Portrait of Ruin has the best character-swapping. Order of Ecclesia has the best combat. Any of the three is a perfect introduction to the genre Castlevania helped create.

Ghost Trick: Phantom Detective uses the DS's dual screens for a puzzle-adventure about a ghost possessing objects to solve his own murder. Shu Takumi (of Ace Attorney fame) made a game that's cleverly designed at every turn. The animation in a DS-era game is genuinely astonishing.

Ace Attorney: Apollo Justice and the other Phoenix Wright games on DS are visual novels with courtroom puzzle-solving. The writing is sharp, the cases escalate in complexity, and shouting "OBJECTION!" into the DS microphone never stops being satisfying.

The Weird Ones

Elite Beat Agents is a rhythm game about government agents who solve problems by dancing. It's as absurd as it sounds and the gameplay is genuinely excellent — tapping to the beat of licensed songs while the story cutscenes unfold around you.

WarioWare: Touched! is a collection of microgames that each last about five seconds. The DS touch screen and microphone create opportunities for minigames that no other platform could do. It's chaotic, hilarious, and perfect for handheld sessions.

Rhythm Heaven translates Japanese TV production aesthetics into rhythm-based minigames. The charm is off the charts, the gameplay is deceptively difficult, and the soundtrack will embed itself in your brain for months.

How to Play These Now

The DS eShop is permanently closed, which means legal acquisition requires finding physical cartridges. Retro game stores, eBay, and specialty handheld retailers still stock most of these. Prices for popular titles have risen significantly — expect to pay $30-$80 for games that cost $30 new.

The DS hardware itself is cheap and widely available. An original DS Lite runs about $40-$60 used and plays everything on this list perfectly. For a modern option, the DSi XL with larger screens is worth the extra money if you can find one.

The alternative is emulation on a modern handheld like a Retroid, Anbernic, or even a Steam Deck. The DS emulates well on almost any modern hardware, and the dual-screen requirement is handled through screen-splitting or toggling. Emulation is legally gray depending on how you acquire the ROMs, but the community has solved every technical challenge.

Why the DS Library Matters

The DS existed in a unique moment — traditional publishers still made ambitious portable games because the install base justified the investment, but the hardware was quirky enough that developers had to think creatively about controls and screen usage. That combination produced games that couldn't exist on any other platform.

If you're discovering DS games in 2026, you're working through a library that inspired much of what modern indie games look like. The inventive use of hardware, the willingness to try weird genre hybrids, the bite-sized game design — DS games were indie games before indie was a category. Developers like ConcernedApe (Stardew Valley), Toby Fox, and countless others grew up playing these games, and their influence shows.

The best DS games aren't just nostalgic objects. They're genuinely great games that happen to live on a platform you need to source hardware to play. The effort is worth it.